![]() What if the developer of the next Sonic 3 Complete or Sonic Classic Heroes is getting a new computer in June, mere weeks after Sega pulls the original games? Well tough, we’ll never see which new mechanics they could have produced. Add Tails to the first game, replace characters with others from Sonic Advance, play as Metal Sonic in brand new zones… ![]() For six years people have been able to get their very own Steam account and buy Sonic The Hedgehog, then discover that it has Steam Workshop support only to fall down the rabbit hole and discover some fantastic mods. In my aforementioned article, I covered only 11 mods out of over 1,300 different Sonic mods available for SEGA Mega Drive and Genesis Classics on Steam. While we can assume that anyone who already owns the delisted Sonic games will still be able to download them, nobody new will be able to buy them. The most common ROM hacks are translation patches for games only ever released in Japan, but there are plenty of hacks that change every aspect of a game from the sprites to the soundtrack. In layman's terms, mods for Mega Drive games are often referred to as “ROM hacks” because you are “hacking” the “Read-Only Memory” file of a game. And mere minutes ago, Sega announced that it is pulling the original games from Steam. As I write this it’s been two days since Sega announced Sonic Origins, a collection of the first three Sonic The Hedgehog games along with Sonic CD. ![]() It’s been two years since I wrote an article celebrating some of the best Sonic mods available on the Steam Workshop for the original three Sonic The Hedgehog games. Articles // 1st May 2022 - 2 years ago // By Andrew Duncan The Death of Sonic Modding ![]()
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